Thursday, July 25, 2013

PlayStation 4 and Xbox One: some more info



On the front of the new video game consoles that will land at the end of the year and have been widely presented at the last E3, two interesting facts come to our ears today.

The first is the Microsoft Xbox One, which we learn that the sales platform online game associated (via Xbox Live Arcade) will allow independent developers to publish their own creations. The thing still needs some clarification before we can talk about black cohosh as a reality, but there are many sources to indicate that Microsoft did indeed intend to review its policy on the matter. According to GameInformer, developers will no longer have need to find the shoulder of an editor (or mount this structure themselves) in order to submit their creations to Microsoft. he publishing process would also greatly facilitated, and in order to encourage small studios to create more games for the Xbox One. In the same vein, the time required for the validation of the games offered should be reduced to a maximum of 14 days and no fees would be charged to developers of these games when they wish to provide an update of their securities as is still the case today.
If this is true, this is very good news for independent game developers on Xbox One, but also for the players we are. So fingers crossed that everything that is said on the subject is indeed formalized shortly.

The side of the PlayStation 4, the news is more in the Technical. In fact, we learn that the FCC - which screens all devices sold in the U.S. emit waves - has validated the console, which allows us to get some interesting info. For example, we now know that the console (which will reference UH-1001A) will be delivered with power can consume up to 250 watts, but its processor (remember AMD APU with eight cores) could see its operating frequency up to 2.75 GHz, probably in the equivalent of a Turbo mode. A whether indeed the frequency of operation of the RAM is not less... to be confirmed. Finally, we now know thanks to the FCC that the console will be based on three radio interfaces, namely wireless technologies (n only on the 2.4 GHz band), Bluetooth EDR and Bluetooth Low Energy.